Struct advent_of_code_2023::day_2::Game
source · struct Game {
id: u32,
draws: Vec<Draw>,
}
Expand description
A record of draws made with a specific combination of cubes
Fields§
§id: u32
§draws: Vec<Draw>
Implementations§
Trait Implementations§
source§impl PartialEq<Game> for Game
impl PartialEq<Game> for Game
impl Eq for Game
impl StructuralEq for Game
impl StructuralPartialEq for Game
Auto Trait Implementations§
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnwindSafe for Game
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.